Remaining deadlines
Everything beneath required reading here on this page and in each lecture is mandatory to read, i.e. it makes the basic reading for the final exam.
Links and text beneath optional reading is not formally mandatory reading, but necessary to attain a deeper knowledge in the area.
The main literature for the course is Benyon, D. (2010). Designing interactive systems: A Comprehensive Guide to HCI and Ineraction Design. ISBN: 978-0-321-43533-0.
It is possible to use other basic HCI-books like Human-Computer Interaction by Dix et al. (2004), Human-Computer Interaction by Jenny Preece et.al. or Designing the User Interface by Ben Schneiderman.
by Iordanis Kavathatzopoulos
by Iordanis Kavathatzopoulos * (Swedish version
)
by Mikael Erlandsson and Iordanis Kavathatzopoulos
by Iordanis Kavathatzopoulos.
by Jan Gulliksen and Bengt Göransson (Chapter 1
)
by Jörgen Nissen and Gunilla Jedeskog
by Stefan Blomkvist
by Lif, Olsson, Gulliksen & Sandblad (from Magnus Lifs dissertation)
by Åborg, Sandblad, Gulliksen och Lif
by Carl Åborg
by Carl Åborg
by Else Nygren
by Stefan SeipelBooks are available on several bookshops on the net, for example Bokus
, AdLibris
, Amazon
, Bookshop
. Find the cheapest prize on bokfynd.nu
Mostly in Swedish.
Mötesplats för IT-användarfrågor.
- Sveriges Tvärvetenskapliga Intresseförening För Människa-Datorinteraktion.
- HCI Resources, Literature, databases and other links.
- Human-Computer Interaction Resource Network.
Jakob Nielsen's website about usable information technology. Jakob Neilsson is one of few usability experts known outside the usability area and advocates usability engineering. Useit.com contains a lot of articles of mostly usability for the web.
. How do you do? How to conduct a heuristic evaluation
A research report that summarizes the field.
. This article contains the explanation about how to build a prototype using paper - a lo-fi prototype.
.
for MacOS X
: Basic Design Principles for Creating Web Sites
- a peer-written journal dedicated to discussing, improving and promoting the work of bringing architecture and design to the digital landscape: information architecture, information design, interaction design, interface design.
by Alan Cooper.
- A short introduction and examples of personas.
by Kim Goodwin
by Elan Freydenson.
, a summary of several more "easy" methods where extreme programming (XP) is the most known.
, A another kind of usecases with a more user centered focus.
, Department of Psychology, University of Essex. Online Experiments. Visual Phenomena & Other Psychological Diversions.(in Swedish)
(in Swedish)
.